Posts mit dem Label vop werden angezeigt. Alle Posts anzeigen
Posts mit dem Label vop werden angezeigt. Alle Posts anzeigen
Freitag, 13. Februar 2015
Project Uvs through camera in the shader otl
Houdini Uv Camera projection otl from roderick friedrich on Vimeo.
I build a simple otl, based on information from these 2 forum threads.
http://www.sidefx.com/01
http://www.sidefx.com/02
with this node you can Project Uvs through a selected Camera direct in the Shader.
download otl
Dienstag, 16. September 2014
ambient occlusion in Vops
Ambient occlusion in vops from roderick friedrich on Vimeo.
download hip file
This Site helped me a lot with the hemisphere sampling
http://www.rorydriscoll.com/2009/01/07/better-sampling/
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